TY - GEN
T1 - Drag A star 3.0
T2 - 25th ACM International Conference on Multimedia, MM 2017
AU - She, James
AU - Tan, Kong Cheng
AU - Yong, Soon Xuan
N1 - Publisher Copyright:
© 2017 Copyright is held by the owner/author(s).
PY - 2017/10/23
Y1 - 2017/10/23
N2 - "Drag A Star 3.0" is a site-specific interactive art which setup in a café umbrella context. Audiences were meant to sit down and relax under the umbrella while interacting with this piece. With their smart phone, audience able to generate their own unique design star and send it to the star field. Audience could even embed their star with a wish, just like the old myth of wishing upon a shooting star. Stars that being generated are stored in the web server database, it is then being retrieved and visually display as a star in the night sky. Thus, every star tells a story. Audience could catch the shooting star by just performing a simple dragging gesture and then able to read at others wishes, or even reply to the wishes. This art piece is a combination of different technologies which involve projection mapping technique display, mobile application, web-based messaging system and web server database. Every action by the users is stored in the web server database and all these actions would determine the visual component of the star field. These participatory social interactions between the audiences enable the connection of audiences from the past, present and future.
AB - "Drag A Star 3.0" is a site-specific interactive art which setup in a café umbrella context. Audiences were meant to sit down and relax under the umbrella while interacting with this piece. With their smart phone, audience able to generate their own unique design star and send it to the star field. Audience could even embed their star with a wish, just like the old myth of wishing upon a shooting star. Stars that being generated are stored in the web server database, it is then being retrieved and visually display as a star in the night sky. Thus, every star tells a story. Audience could catch the shooting star by just performing a simple dragging gesture and then able to read at others wishes, or even reply to the wishes. This art piece is a combination of different technologies which involve projection mapping technique display, mobile application, web-based messaging system and web server database. Every action by the users is stored in the web server database and all these actions would determine the visual component of the star field. These participatory social interactions between the audiences enable the connection of audiences from the past, present and future.
KW - Audience participatory
KW - Interactive artworks
KW - Shooting stars
KW - Smartphones and mobile applications
KW - Star field
UR - http://www.scopus.com/inward/record.url?scp=85035210017&partnerID=8YFLogxK
U2 - 10.1145/3123266.3129323
DO - 10.1145/3123266.3129323
M3 - Conference contribution
AN - SCOPUS:85035210017
T3 - MM 2017 - Proceedings of the 2017 ACM Multimedia Conference
SP - 556
EP - 558
BT - MM 2017 - Proceedings of the 2017 ACM Multimedia Conference
PB - Association for Computing Machinery, Inc
Y2 - 23 October 2017 through 27 October 2017
ER -