@inproceedings{a8d8a2cf52124906baa1c4400bffe34f,
title = "Gamification for volunteer cloud computing",
abstract = "Volunteer cloud computing is a paradigm where idle computing resources owned by a certain user are offered in the cloud to be utilised by others in order to reduce operational costs. Engaging people in volunteer cloud computing is an obstacle which requires novel motivational methods, ideally online. Gamification is a method for increasing people motivation and changing their behaviour towards certain tasks in a non-game context. This position paper advocates that gamification is potentially a means to increase people engagement and retention in volunteer cloud computing projects. As an initial step to reach a systematic application of gamification in such projects, we study the relationship between game mechanics and different categories of volunteers and propose a preliminary mapping that relates these two aspects.",
keywords = "Gamification mechanics, Volunteer classes, Volunteer cloud computing",
author = "Alimohammad Shahri and Mahmood Hosseini and Raian Ali and Fabiano Dalpiaz",
note = "Publisher Copyright: {\textcopyright} 2014 IEEE.; 7th IEEE/ACM International Conference on Utility and Cloud Computing, UCC 2014 ; Conference date: 08-12-2014 Through 11-12-2014",
year = "2014",
month = jan,
day = "29",
doi = "10.1109/UCC.2014.97",
language = "English",
series = "Proceedings - 2014 IEEE/ACM 7th International Conference on Utility and Cloud Computing, UCC 2014",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "616--617",
booktitle = "Proceedings - 2014 IEEE/ACM 7th International Conference on Utility and Cloud Computing, UCC 2014",
address = "United States",
}