TY - GEN
T1 - Group Identification in Crowded Environments Using Proximity Sensing
AU - Shaar, Shaden
AU - Razak, Saquib
AU - Dalvi, Fahim
AU - Moosavi, Syed Ali Hashim
N1 - Publisher Copyright:
© 2018 IEEE.
PY - 2018/7/2
Y1 - 2018/7/2
N2 - Children and elderly separating from their family members is a common phenomenon, especially in crowded environments. In order to avoid this problem, places like Disney World and pilgrimage officials have developed systems like wearable tags to determine groups or families. These tags require information about families to be entered manually, either by the users or the facility organizers. The information, if correct, can then be used to help identify and locate a lost person's group. Manually entering information is inefficient, and usually leads to either long waiting times during entry, or partial information entry within the tags. In this paper, we propose a system that uses proximity sensing to determine groups and families without any input or interaction with the user. In our system, each user is given a wearable device that keeps track of it's neighbors using bluetooth transmissions. The system then uses this proximity data to predict cliques that represent family members.
AB - Children and elderly separating from their family members is a common phenomenon, especially in crowded environments. In order to avoid this problem, places like Disney World and pilgrimage officials have developed systems like wearable tags to determine groups or families. These tags require information about families to be entered manually, either by the users or the facility organizers. The information, if correct, can then be used to help identify and locate a lost person's group. Manually entering information is inefficient, and usually leads to either long waiting times during entry, or partial information entry within the tags. In this paper, we propose a system that uses proximity sensing to determine groups and families without any input or interaction with the user. In our system, each user is given a wearable device that keeps track of it's neighbors using bluetooth transmissions. The system then uses this proximity data to predict cliques that represent family members.
UR - http://www.scopus.com/inward/record.url?scp=85062876632&partnerID=8YFLogxK
U2 - 10.1109/LCN.2018.8638142
DO - 10.1109/LCN.2018.8638142
M3 - Conference contribution
AN - SCOPUS:85062876632
T3 - Proceedings - Conference on Local Computer Networks, LCN
SP - 319
EP - 322
BT - 43rd IEEE Conference on Local Computer Networks, LCN 2018
PB - IEEE Computer Society
T2 - 43rd IEEE Conference on Local Computer Networks, LCN 2018
Y2 - 1 October 2018 through 4 October 2018
ER -