Modelling affect in learning environments: Motivation and methods

Shazia Afzal*, Peter Robinson

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

15 Citations (Scopus)

Abstract

Emotions have a functional relevance to learning and achievement. Not surprisingly then, affective diagnoses are an important aspect of expert human mentoring. Computer-based learning environments aim to model such social dynamics to make learning with computers more immersive, engaging and hence, more effective. This paper draws on the recent surge of interest in studying emotions in learning, highlights available techniques for measuring emotions and surveys recent efforts to automatically measure emotional experience in learning environments. Finally, a context-sensitive dataset is used to develop an automatic system for modeling six pertinent emotions. This paper attempts to bring together the motivation, methodological issues, and modeling approaches for affect inference in learning environments in order to contribute to an understanding of the problem and the current state-of-art.

Original languageEnglish
Title of host publicationProceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010
Pages438-442
Number of pages5
DOIs
Publication statusPublished - 2010
Externally publishedYes
Event10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010 - Sousse, Tunisia
Duration: 5 Jul 20107 Jul 2010

Publication series

NameProceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010

Conference

Conference10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010
Country/TerritoryTunisia
CitySousse
Period5/07/107/07/10

Keywords

  • Affective computing
  • Computer-based learning
  • Emotion

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