TY - GEN
T1 - Paceline
T2 - 2010 ACM SIGMM Conference on Multimedia Systems, MMSys'10
AU - Erbad, Aiman
AU - Tayarani Najaran, Mahdi
AU - Krasic, Charles
PY - 2010
Y1 - 2010
N2 - Increasingly, multimedia applications need higher bandwidth to provide better quality, for example in multi-party HD video conferencing. This demanding class of interactive applications simultaneously require high bandwidth and low end-to-end latency, a conflicting combination that is poorly supported in existing transports. Conventional wisdom dictates that network applications have a choice of transport protocols between TCP, if a reliable service model is desired, or UDP, if control over timing is required. In this paper we present Paceline, an enhanced transport we have devised to support interactive, high-bandwidth applications. Paceline enhances the transport service model to support application adaptation, through prioritization to provide timely delivery of important data, and cancellation to adapt the application rate to match available bandwidth. However, contrary to conventional wisdom, Paceline has not been implemented over UDP, nor does Paceline propose changes to TCP. We believe that the deployment obstacles and duplication of effort faced by solutions that alter or replace TCP entirely outweigh the challenges of mitigating its impairments. Instead, Paceline employs several mechanisms to support timely priority order delivery and cancellation above TCP: an application-level rate controller to reduce queueing delay due to excessive socket buffering, failover among connections to handle extreme cases of congestion, and message fragmentation to reduce the granularity of preemption. Our evaluation shows that Paceline improves upon conventional end-to-end latency shortcomings of using TCP, by factor of 3 in median latency and a factor of 4 in worst case latency. Meanwhile, Paceline is able to preserve TCP's performance in terms of fairness and utilization. Finally, we compare application performance with Paceline to a representative TCP alternative, Structured Stream Transport (SST), showing Paceline to be highly competitive.
AB - Increasingly, multimedia applications need higher bandwidth to provide better quality, for example in multi-party HD video conferencing. This demanding class of interactive applications simultaneously require high bandwidth and low end-to-end latency, a conflicting combination that is poorly supported in existing transports. Conventional wisdom dictates that network applications have a choice of transport protocols between TCP, if a reliable service model is desired, or UDP, if control over timing is required. In this paper we present Paceline, an enhanced transport we have devised to support interactive, high-bandwidth applications. Paceline enhances the transport service model to support application adaptation, through prioritization to provide timely delivery of important data, and cancellation to adapt the application rate to match available bandwidth. However, contrary to conventional wisdom, Paceline has not been implemented over UDP, nor does Paceline propose changes to TCP. We believe that the deployment obstacles and duplication of effort faced by solutions that alter or replace TCP entirely outweigh the challenges of mitigating its impairments. Instead, Paceline employs several mechanisms to support timely priority order delivery and cancellation above TCP: an application-level rate controller to reduce queueing delay due to excessive socket buffering, failover among connections to handle extreme cases of congestion, and message fragmentation to reduce the granularity of preemption. Our evaluation shows that Paceline improves upon conventional end-to-end latency shortcomings of using TCP, by factor of 3 in median latency and a factor of 4 in worst case latency. Meanwhile, Paceline is able to preserve TCP's performance in terms of fairness and utilization. Finally, we compare application performance with Paceline to a representative TCP alternative, Structured Stream Transport (SST), showing Paceline to be highly competitive.
KW - Adaptation
KW - Multimedia networking
KW - Paceline
KW - Real time
KW - TCP
UR - http://www.scopus.com/inward/record.url?scp=77951291403&partnerID=8YFLogxK
U2 - 10.1145/1730836.1730858
DO - 10.1145/1730836.1730858
M3 - Conference contribution
AN - SCOPUS:77951291403
SN - 9781605589145
T3 - MMSys'10 - Proceedings of the 2010 ACM SIGMM Conference on Multimedia Systems
SP - 181
EP - 192
BT - MMSys'10 - Proceedings of the 2010 ACM SIGMM Conference on Multimedia Systems
Y2 - 22 February 2010 through 23 February 2010
ER -