TY - GEN
T1 - REfine
T2 - 1st International Workshop on Crowd-Based Requirements Engineering, CrowdRE 2015
AU - Snijders, Remco
AU - Dalpiaz, Fabiano
AU - Brinkkemper, Sjaak
AU - Hosseini, Mahmood
AU - Ali, Raian
AU - Özüm, Atilla
N1 - Publisher Copyright:
© 2015 IEEE.
PY - 2015/12/28
Y1 - 2015/12/28
N2 - The active involvement of stakeholders in Requirements Engineering (RE) is crucial, for the system under design should fulfill their expectations. In software products, which evolve under the control of Software Product Organizations (SPOs), stakeholders' involvement is limited to SPO representatives and key clients. Thus, key stakeholders are excluded, including current and prospective users. Two emerging trends can help to shift towards a more participatory RE: crowdsourcing eases the access to a large number of stakeholders, and gamification provides means to keep them motivated through feedback loops (that reward the useful participants). In this paper, we build on this potential and propose REfine, a gamified online platform for requirements elicitation and refinement by involving a crowd of stakeholders: users, developers, analysts, etc. We report encouraging results from a case study that show how REfine has led to useful requirements, stakeholders' engagement, and valuable interactions.
AB - The active involvement of stakeholders in Requirements Engineering (RE) is crucial, for the system under design should fulfill their expectations. In software products, which evolve under the control of Software Product Organizations (SPOs), stakeholders' involvement is limited to SPO representatives and key clients. Thus, key stakeholders are excluded, including current and prospective users. Two emerging trends can help to shift towards a more participatory RE: crowdsourcing eases the access to a large number of stakeholders, and gamification provides means to keep them motivated through feedback loops (that reward the useful participants). In this paper, we build on this potential and propose REfine, a gamified online platform for requirements elicitation and refinement by involving a crowd of stakeholders: users, developers, analysts, etc. We report encouraging results from a case study that show how REfine has led to useful requirements, stakeholders' engagement, and valuable interactions.
UR - http://www.scopus.com/inward/record.url?scp=84962808610&partnerID=8YFLogxK
U2 - 10.1109/CrowdRE.2015.7367581
DO - 10.1109/CrowdRE.2015.7367581
M3 - Conference contribution
AN - SCOPUS:84962808610
T3 - 1st International Workshop on Crowd-Based Requirements Engineering, CrowdRE 2015 - Proceedings
SP - 1
EP - 6
BT - 1st International Workshop on Crowd-Based Requirements Engineering, CrowdRE 2015 - Proceedings
A2 - Adam, Sebastian
A2 - Metzger, Andreas
A2 - Perini, Anna
A2 - Seyff, Norbert
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 25 August 2015
ER -