@inproceedings{dd820b221a1b4b7bb50b1d4591a54cf9,
title = "ZLS: An Efficient Lossless Compression for Depth-Video Streaming",
abstract = "This paper introduces an efficient compression scheme—Z-lossless (ZLS)—for video applications with depth streams. ZLS utilizes a novel histogram compression module together with a customized predictor-corrector model and an entropy coder based on adaptive Golomb codes. It achieves a lossless compression of 9:1 for Kinect-like depth data with ultra-lightweight computations, which is ideal for streaming depth data in Metaverse video applications over narrow communication channels and low-bandwidth portable devices. To prove the efficiency and feasibility of ZLS, we present two practical, portable video applications using our implementation of ZLS on embedded platforms (i.e., a handheld Kinect camcorder and a Kinect-equipped hexa-copter). ZLS runs on a single ARM Cortex A9 core clocked at 1.7GHz at 42Hz, and outperforms its competitors (such as state-of-the-art lossless general purpose, image, video and depth stream compression) in terms of compression ratio and computation efficiency verified by extensive empirical results.",
keywords = "Depth sensors, Interactive systems, Kinect, Mobile systems, Video compression",
author = "Jens Schneider and James She and Marco Agus",
note = "Publisher Copyright: {\textcopyright} 2024 Copyright held by the owner/author(s).; 29th International ACM Conference on 3D Web Technology, Web3D 2024 ; Conference date: 25-09-2024 Through 27-09-2024",
year = "2024",
month = sep,
day = "25",
doi = "10.1145/3665318.3677147",
language = "English",
series = "Proceedings - Web3D 2024: 29th International ACM Conference on 3D Web Technology",
publisher = "Association for Computing Machinery, Inc",
editor = "SN Spencer",
booktitle = "29th International Acm Conference On 3d Web Technology, Web3d 2024",
}